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The Legend of Vox Machina

The Legend of Vox Machina

My work and responsibilities have shifted through the seasons working on The Legends of Vox Machina. I started out on season 2 as background painter, then helped on post-production as a retake artist. For pre-production on season 3 I worked as concept artist and helped develop multiple settings like the cave on episode 307 and the city in hell. During production for season 3 I started doing color scripts as well as concept texture and other assorted tasks that can be difficult to categorize.

Season 2

Season 3

Concept / Preproduction

Color Scripting

Creature Textures